Creative Technologist & 3D Artist
Building real-time immersive worlds — from city-scale digital twins and spatial computing installations to drone aerial choreography.
I'm a Creative Technologist with an MS in Media Arts & Sciences (Extended Realities) and a BFA in Animation from Arizona State University.
My work lives at the intersection of real-time systems, spatial computing, and large-scale public experience. I've built city-scale WebXR digital twins, choreographed drone aerial shows, and shipped interactive installations for public venues — all while keeping a deep commitment to storytelling and craft.
I write C# and Python, work in Unity and Unreal Engine, and specialize in making technically complex systems feel effortless to experience.
ENGINES AND PLATFORMS
Unity
Unreal Engine 5
TouchDesigner
WebXR
3D & VISUAL TOOLS
Blender
Maya
Cinema 4D
Adobe Creative Suite
SPECIALIZATIONS
3D Modeling
Animation
Spatial Computing
Real Time Systems
Drone Show Design
Interactive Installations
Motion Graphics
Augmented Reality
Virtual Reality
LANGUAGES
C#
Python
JavaScript