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650 DRONES

ASU vs USC

ASU's first-ever drone show — a 600-drone performance for 50,000 live spectators, synchronized with Elton John classics played by the ASU marching band. As Lead 3D Artist, I designed 6 of the 8 figures that flew that night, delivered in under one month. The largest university drone show in the US at the time.

September 2023

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850 DRONES

ASU vs TCU

The follow-up to ASU's first drone show — 850 drones, 30% larger, and co-produced professionally alongside Sky Elements. I stepped up from 3D Artist to Project Manager, leading the team of students I had taught in the country's first university drone design course through their first real-world production.

November 2025

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100 DRONES

Merry on Main

A City of Mesa–commissioned holiday drone show produced alongside Pulse Drones — designed by students and brought to professional flight-ready standard under my creative and technical direction. I designed four of the show's figures and served as liaison between the student team and the drone company. 

December 2025

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100 DRONES

ALT Fest

A 100-drone student-designed show at Mesa Arts Center's ALT Fest — exploring the evolution of light in human culture through aerial choreography for 7,500 attendees. The second commission in the ASU–City of Mesa partnership.

March 2026

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INTERACTIVE - REAL TIME SYSTEMS

Mediated Membranes Ecosystem

A public art ecosystem by Prof. Ana Herruzo that transforms Mesa's City Hall and ASU's MIX Center into living data canvases. I contributed as Research Assistant, designing real-time visual systems that translate live environmental sensor data into dynamic facade displays.

2024-2026

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MIXED MEDIA INSTALLATION

Desert Blossom

A site-specific projection mapping concept for the Coca-Cola Sun Deck at ASU's Sun Devil Stadium — four synchronized projectors transforming the facade into a bioluminescent Sonoran Desert landscape. 

September 2024

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SPATIAL COMPUTING / WEB XR

Sentient Twin XR

Expands the platform with community-authored storytelling. Residents contribute consent-based, multilingual stories embedded spatially into the digital twin — deployed across libraries, community centers, transit hubs, and cultural institutions.

2025-2026

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VIRTUAL REALITY EXPERIENCE

Echoes of the Moon

A sci-fi VR survival game set in complete darkness on Titan — players navigate a hostile alien environment using sonar-like audio pulses as their only guide. Built in Unreal Engine 5 as Project Manager and Lead 3D Artist.

September 2024

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VIRTUAL REALITY EXPERIENCE

Illumina VR

A solo-built VR experience that immerses audiences in the history, science, and cultural legacy of stained glass. Designed and developed end-to-end in Unreal Engine 5, exhibited publicly at Mesa Contemporary Arts Museum in June 2025.

June 2025

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INTERACTIVE EXPERIENCE

ASU Athletics  Photoshoot

An audio-reactive, interactive photoshoot experience built for ASU athletes inside the MIX Center's Virtual Production Volume — real-time TouchDesigner environments .

September 2024

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SCIENTIFIC VISUALIZATION

Nature Magazine Cover

Commissioned via ASU's Mediated X Lab to design a cover submission for Nature magazine — transforming a scientific point cloud dataset into a high-resolution 3D render optimized for editorial impact. Research, visual direction, and final render executed in Blender and Photoshop.

December 2025

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ANIMATED SHORT FILM

Burnout Short Animated Film

A collaborative animated short film created as my BFA capstone over two semesters at ASU — premiered at the 2024 ASU Animation Showcase. I led 3D modeling, painterly texturing in Substance 3D Painter, and animation across the full production pipeline in Maya.

May 2024

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DESIGN / MIXED MEDIA / MOTION GRAPHICS

Branding

Brand identity and motion graphics for four clients — ASU Fabrication Lab, Magrana Residencial, and ASU's Mediated X Lab. Logo design in Illustrator and animated videos in After Effects, each tailored to the distinct visual culture of the institution.

2023-2026

Drone Show
2026 Alba Olive Marti
Creative Technologist & 3D Artist
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