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Lead 3D Modeler, Animator & Texturer

ROLE

Maya, Substance 3D Painter, Blender, Premiere Pro, After Effects

SOFTWARE

DATE

Animated Short Film

TYPE

TIMELINE

Two semesters, BFA capstone

Fall 2025

Animated Short Film — 2023–2024
poster5.webp

Environment & asset modeling

Oversaw ideation and built all 3D environments and props in Autodesk Maya across two semesters of production.

Painterly texturing in Substance 3D Painter

Developed a cohesive painterly visual style applied to all assets — giving the film its distinctive hand-crafted aesthetic.

Sequence animation in Maya

Animated the film's sequences, maintaining visual consistency and narrative flow across the full runtime.

OVERVIEW

Burnout was my BFA capstone at ASU — a two-semester collaborative animated short film made alongside a team of women. It premiered at the 2024 ASU Animation Showcase and was celebrated for its heartfelt narrative and artistic quality.

I led the 3D side of the production: designing and modeling the environment and all assets in Maya, texturing them in a painterly style using Substance 3D Painter, and animating the sequences through to final render.

 

This project gave me a deep understanding of the full animation pipeline — from concept through delivery — and what it takes to maintain a cohesive visual language across a collaborative production.

2026 Alba Olive Marti
Creative Technologist & 3D Artist
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