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01- Concept & creative direction

Originated the game premise and led all creative decisions from concept through final releas

02- 3D environment design & modeling

Designed and built the interactive 3D map of Titan — the spatial world players navigate.

03- Production pipeline & team management

Managed scripting, asset pipeline, task delegation, and scene transitions across the full team.

OVERVIEW

Echoes of the Moon is a team-developed VR survival game built in Unreal Engine 5. Set on Titan in complete darkness, players emit sonar pulses to briefly illuminate their surroundings — a mechanic where sound is simultaneously the only tool for navigation and a potential threat that attracts hostile alien life.

As Project Manager and Lead 3D Artist, I originated the concept, led the team through the full production pipeline, and designed the 3D world.

 

The game was publicly exhibited at MIXhibition alongside a full marketing campaign I produced for the showcase.

2026 Alba Olive Marti
Creative Technologist & 3D Artist
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